3D World issue 71
The new issue of 3D World, available now
IN THE MAGAZINE
Game art for Xbox 360
Microsoft’s next-generation game console promises true cinema-quality imagery. But does it mean new opportunities for 3D artists – or just a lot of extra work?
Create robot hordes!
Tap into the power of the Xbox 360 with our full step-by-step guide to modelling, texturing and readying a robot character for duplication inside a next-gen game engine
The rules of camera tracking
Master the art of matching 3D animation to live footage with this collection of expert camera-tracking tips, provided by The Orphanage’s Tim Dobbert
The cost of outsourcing
Studios that fail to outsource work overseas are at a major competitive disadvantage. But how much does it cost? Use our handy price guide to find out…
Tips and tricks
Splatter blood across a wall in 3ds Max with our guide to horror effects, and master the art of CG lighting in our continuing series of beginners' tutorials. Plus expert tips for Maya, XSI, LightWave, Cinema 4D, After Effects, Rhino, DAZ Studio and more!
On test this issue
Best budget and mid-price graphics cards for 3D artists; Cinema 4D 9.5 and Cinema 4D plug-ins; TurboCAD Pro 11; StetchBook Pro 2. Plus new lip-sync package LipSync Master and legendary crowd-simulation tool Massive 2
Plus…
Software maintenance contracts: do they offer best value for 3D artists? The making of Psyop’s psychedelic new promo for Sheryl Crow’s ‘Good is Good’. Best of new student animation: Joshua Beveridge’s Academy Award-winning ‘Things that go Bump in the Night’. Part two of our production diary on the making of 24: The Game
ON THE CD
DAZ Studio 1.0
Try the full version of this eagerly anticipated new character-posing and rendering package: available for the first time on a magazine CD
Silver-Wings.co.uk models worth $750
A collection of five high-quality MAX-format models of aircraft for use in your 3D scenes. As used in broadcast work and aerospace museum displays
Facial texturing in LightWave
A four-part series of video tutorials, lasting over an hour, and covering the process of facial texturing using weightmaps and gradients. Recorded by Steve Warner
And much more!
Other disc contents include over 100 JPEG-format photographic textures from Allworld.cz, plus the new demo version of Maxon’s flagship 3D app, Cinema 4D