3D World issue 82
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Devilishly good tutorials
A practical guide to raising hell in 3D: our themed tutorials this issue include step-by-step guides to texturing our demonic cover star and simulating a Hollywood-style ghost, plus 20 creature design tips from leading professionals
How to succeed at animation festivals
Win prizes, influence studio bosses and promote your work: our guide to life on the festival circuit. Leading independent animators reveal the best shows to be screened at, how to prepare a winning application, and how to capitalise on festival success
Games tools of 2006
Five games technologies that will change your working life this year: from real-time radiosity and motion synthesis to procedural painting and 3D shaders
Tips and tricks
Software covered in our Q&A section this month includes 3ds Max, Maya, LightWave 3D, Cinema 4D, XSI, Photoshop, DAZ Studio, Vue Infinite, Houdini and boujou
On test this issue
Best ultra-high-end graphics cards; form.Z 6; Strata 3D CX 5 and Strata 3D Live; innovative pre-viz tool Antics 2; Acrobat 3D and Document3D go head to head; modelling plug-in LWCAD 2; plus Poser clothing add-on Virtual Fashion Basic
Plus…
New funding schemes for indie animators; AMD acquires ATI; the making of the Warhammer: Mark of Chaos cinematic; plus a sneak peek at Mudbox, the hotly tipped modelling package created by three former King Kong artists
ON THE CD
DAZ Productions horror assets
Poser models and textures worth over $90, including skeleton models for Michael 3 and Victoria 3, plus RawArt’s ‘Rawn Zombie’ textures
Marlin Studios car models
Nine models of buildings, furniture and a car, supplied in 3DS, LWO and OBJ formats, and licensed for commercial use
Plus…
Two industry graphics HDRI files; add instant backgrounds to Poser scenes with a Cybia LandZone terrain; over an hour of Digital-Tutors video training (walk cycles in Maya)