3D World issue 84

The latest issue of 3D World, on sale now

3dw84cover200To order a copy online, click here

Toon it up!
Bring the magic of cartoon animation to 3D – five leading professionals provide their tips on toon-style rigging and timing. Plus: we explore the animal magnetism of Sony Pictures Animation’s Open Season, and reveal how to simulate fur in XSI

Switch to Shake
At just $499, the price is right – but Shake’s node-based workflow bemuses many users of layer-based compositors. Our starter tutorial will bring you up to speed

Car modelling for games artists
In the first of a two-part series of tutorials, we explore the process of modelling, texturing and formatting a car model for use in a next-generation games engine

Tips and tricks
Software covered in our Q&A section this month includes 3ds Max, Maya, LightWave 3D, Cinema 4D, XSI, After Effects, Bryce, form.Z, Vue Infinite and ZBrush

On test this issue
Best motherboards for 3D work; intriguing new figure-posing package Quidam; heavyweight NURBS modeller solidThinking 7; architectural renderer Artlantis Studio; inexpensive Photoshop alternative Paint Shop Pro Photo XI

Plus…
New trends in facial capture; news from IBC 2006; cutting-edge fluid simulation in The Guardian; and Neill Blomkamp on the allure of Tim Burton’s Batmobile…

ON THE CD

Stock animated characters worth $300
Animated characters for use in 3ds Max and LightWave visualisation projects from aXYZ-design, plus additional static models for use in any 3D package

3D SOM Pro (Free Edition)
Turn reference photos into web-ready 3D models with this new edition of Creative Dimension Software’s image-based modelling software, exclusive to 3D World

Plus…
Five still-life models in 3DS and MAX formats from The123d.com; over 80 minutes of video training on LightWave 3D 9’s new nodal texture editor from KURV studios