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  • The Silver Lining

    Feature

    The Silver Lining

    A level head is your best defence against the credit crunch, says Jason Arber. What's more, the crunch could even benefit the creative industries.
  • Feature

    Staying in the loop

    Going freelance can be daunting. Will you find enough work? Will you get lonely? Will you end up back in an office? Garrick Webster talks to freelancing creatives about how they make it work
  • Changing colours

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    Changing colours

    Last autumn Pantone launched a new colour system, Goe. Now that the inks are shipping, Rob Carney finds out whether you need to make the jump
  • Design graduate's survival guide

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    Design graduate's survival guide

    This summer thousands of new design graduates are flooding into the industry and competition for jobs has never been so intense. Lawrence Zeegen has some survival tactics to help you swim rather than sink.
  • Join the fat club

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    Join the fat club

    Fat Faces are the flamboyant extroverts of typography, whose curvaceous lines flaunt a loveable gaiety. Caroline Archer looks at the development of these fun types.
  • Tomorrow, the world

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    Tomorrow, the world

    As business booms outside of the London/New York axis, design and advertising creativity have gone ballistic. Richard Wentk looks at the best from the rest of the world.
  • Extreme graphics

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    Extreme graphics

    Adrenalin-fuelled design work for extreme sports brands ends up influencing the entire industry, as mainstream brands borrow the authenticity of creativity pushed to the limit. Mark Penfold reports.
  • How to go green

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    How to go green

    Implementing sustainable practices can be good for your clients and your conscience - as long as you understand how it works. Darren Smith discovers the best solutions to going green.
  • The Rebel Alliance

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    The Rebel Alliance

    Now is the time to blow the dust off that horror film you always wanted to make. Affordable HD and the DV Rebels can help, says Jason Arber.
  • Collaborate!

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    Collaborate!

    Imagine life with no boss. Increasing numbers of graphic designers are dropping out of parent companies and setting up their own collectives. It's easier than ever, but do the late nights, low wages and ego battles mean it's a risk worth taking?
  • Going underground

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    Going underground

    The underground, counterculture graphics of the past four decades have remained a source of inspiration for those wishing to escape the mainstream, as Lawrence Zeegen discovers.
  • Branch out!

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    Branch out!

    A change of scenery can work wonders for anyone stuck in a creative rut, but what does it take to step out of your comfort zone and into a bigger, brighter world? Nick Spence speaks to nine established designers about settling somewhere new.
  • Craftwork

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    Craftwork

    Before graphics software and computers, designers had to use scalpels, T-squares, Rotring pens, Cow Gum and art-board to create physical artwork. Adrian Shaughnessy recalls the days when art demanded painstaking craft.
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