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  • Q&A: Danny Yount

    Interview

    Q&A: Danny Yount

    Joe Russ chats to Danny Yount, the creative director responsible for the Emmy-award winning title sequence for US telly hit and the recent Saul Bass-styled titles for the latest Warner Bros offering,
  • Profile: Pascal Duval

    Interview

    Profile: Pascal Duval

    Illustration, product design, typography and brand identity all feature in the portfolio of cover artist Pascal Duval. "I want to create a language that is made to grow with its client and its surroundings," he says about his broad range of disciplines.
  • Q&A: Piperboy

    Interview

    Q&A: Piperboy

    Edvin Lee, aka Piperboy, is an interactive designer living and working in the cold of Banff, Canada. Joe Russ talks to him about his numerous online projects, globalisation and the mystery of Kate Bush.
  • Profile: Happypets

    Interview

    Profile: Happypets

    Lausanne's brightest design trio talk to Graeme Aymer about their style, experimentation, illustration and the influence of Swiss design.
  • Kanardo

    Interview

    Kanardo

    When it comes to creating ground-breaking design, Kanardo is sure to take the most original and risky approach. Mark Penfold meets the French design team making its mark on Lyon and the world.
  • :phunk

    Interview

    :phunk

    :phunk is a true tiger of a studio. Furiously prolific, the team has rewritten the rulebook for 11 years on the trot. Daniel West talks to partner William Chan about girls, vectors, and colon.
  • Q&A: Inksurge

    Interview

    Q&A: Inksurge

    Manila-based Inksurge is the brainchild of Rex and Joyce, style broadcasters and coffee junkies. We talk to the pair about their BUYHIPHOP website, working with international clients and, of course, coffee
  • Inspirations

    Interview

    Inspirations

    Marc Craste Speaks of an early encounter with the music of Nick Cave and the Bad Seeds that almost... almost... resulted in a striking short film.
  • Interview

    Pascal Blanché on Akira

    For its anime special in issue 69, talked to Exposé Grand Master Pascal Blanché; about his love for Katsuhiro Otomo's 1988 masterpiece, Akira. This extended interview transcript is only available online.
  • DS.Emotion

    Interview

    DS.Emotion

    Computer Arts meets Chris Hassell of DS.Emotion and finds out what happens when a bunch of normal design bods start to shout a bit.
  • Die Gestalten Verlag

    Interview

    Die Gestalten Verlag

    Chances are you've heard of Die Gestalten Verlag. You've probably got a stack of its books on your shelf. But how did this publishing giant become the design world's de facto curator? Ian Harrisfinds out.
  • Big Spaceship

    Interview

    Big Spaceship

    Visit the website of the latest movie blockbuster and you're probably enjoying the work of Brooklyn-based Big Spaceship. But how did this small web design firm from Brooklyn, New York, make it big in Hollywood? Ian Harris finds out..
  • TheBrainbox

    Interview

    TheBrainbox

    "I think that illustration is an ever-green world where beauty is not directly linked to technology or trends." Mauro Gatti, creator of TheBrainbox, reveals illustration's magical kingdom...
  • Fantasy Interactive

    Interview

    Fantasy Interactive

    David Martin, the CEO behind bright-eyed, Stockholm-based Fantasy Interactive, tells Mark Penfold about his plans to drag the World Wide Web into the 21st century.
  • The E4 idents

    Interview

    The E4 idents

    Computer Arts catches up with Noah Harris to find out how Precursor Studio went about creating the surreal on-air look for Channel 4's digital entertainment spin-off, E4.
  • St Luke's

    Interview

    St Luke's

    There's only one verifiable saint in the world of advertising: St Luke's. This agency reveals what it's like dispensing salvation to brands that have strayed from the path of righteousness.
  • Superdeux

    Interview

    Superdeux

    Global graphics studio Superdeux boasts offices in France and New York and has an international customer base, but there's no sign of flashiness or inflated egos.It has carved a place for itself using raw talent and internet exposure
  • Me Company

    Interview

    Me Company

    From Icelandic pop icon Björk to Japanese robot manufacturers, Me Company's clients are all after the same thing: "It's the element of magic," says founder Paul White.
  • Form

    Interview

    Form

    Paula Benson, Co-founder of Form, takes time out to uncover the studio's ongoing attempt to explore every possible creative outlet. Oh, and explain a penchant for smutty packaging from overseas...
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  • RT @CreativeBloq: .@katemoross on logos, typography and making your mark in THIS IS ME short film: http://t.co/VV5EQapJJJ

    4:16PM May 15th via web