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  • David Carson

    Interview

    David Carson

    "It's not about knowing all the gimmicks and photo tricks. If you haven't got the eye, no program will give it to you." Tom Dennis discusses aesthetics with the legendary David Carson.
  • Sam Weber

    Interview

    Sam Weber

    Fusing fantasy and reality, crafting his illustrations with both traditional and digital methods, Sam Weber has done everything. Rob Carney caught up with him in his studio.
  • Siggi Eggertsson

    Interview

    Siggi Eggertsson

    Geometric shapes and curving lines have resulted in a unique style for this young artist. Garrick Webster interviews the rising star of illustration, Siggi Eggertsson.
  • Profile: Burnwater

    Interview

    Profile: Burnwater

    The multidisciplinary Burnwater Design Studios is making waves around the world from its island base in the Philippines. Mark Ramshaw reports
  • North Kingdom

    Interview

    North Kingdom

    Garrick Webster finds out how technology, attention to detail and long winters have put North Kingdom ahead of the game.
  • Interview

    John Maeda

    “I see the world’s pendulum swinging back away from technology to something more human, more authentic.” Designer, author and educator John Maeda speaks to Garrick Webster
  • AKQA

    Interview

    AKQA

    Four key members of AKQA's team talked us through their recent online projects.
  • Paula Scher

    Interview

    Paula Scher

    Designer by day, fine artist by nature, Paula Scher's mastery of typography is all self-taught. Vicki Atkinson talks to her about her extensive portfolio of work.
  • Vince Frost

    Interview

    Vince Frost

    "Nike and Apple are design companies. In terms of identity we all have a brand, a unique point of difference." Garrick Webster talks to Vince Frost about building Frost Design's unique brand.
  • Interview

    Profile: Luke Prowse

    "I once read somewhere that the only thing found in pigeonholes is pigeon shit." Rob Carney explores the unconventional yet brilliant mind of Luke Prowse.
  • Marian Bantjes

    Interview

    Marian Bantjes

    With her unique approach to typography and illustration, Canadian maverick Marian Bantjes has captured the attention of the design world. Matt Havercroft tracked her down to her remote island studio to explore her body of work.
  • Profile: Modern Dog

    Interview

    Profile: Modern Dog

    Seattle's Modern Dog is a small design studio with a big personality. Ed Ricketts discovers how they've brilliantly combined lunacy and creativity for 20 years.
  • Profile: Fallon

    Interview

    Profile: Fallon

    From gorillas to BBC bears, Fallon has a reputation for pushing the limits. Richard Wentk finds out more about head of art Mark Elwood.
  • Nando Costa

    Interview

    Nando Costa

    "To some, stereotyped trends are the right answer to getting wide acceptance of a brand in the mass market. But I think they often underestimate the public's taste." Computer Arts editor Garrick Webster interviews Nando Costa.
  • Interview

    M&C Saatchi

    Graham Fink joined M&C Saatchi as creative director in 2005, after a varied career working at Collett Dickinson Pearce, WCRS, Saatchi & Saatchi and GGT. asks him, and a couple of his team, about working at the award-winning M&C Saatchi agency
  • Profile: Ryan Quincy

    Interview

    Profile: Ryan Quincy

    What is it like working on one of the biggest animated shows of all time? Lisa Price catches up with South Park's director of animation, Ryan Quincy.
  • Interview

    Deanne Cheuk

    "Nature seems to come through in everything. Even when I'm not trying to put it into my work, it sometimes ends up there." Garrick Webster interviews the illustrator, designer, art director and artist Deanne Cheuk.
  • Honey Creative

    Interview

    Honey Creative

    Combining experienced designers and branding experts has given Honey Creative a great start, working with superbrands including Harrods and Tesco. Computer Arts Projects talks to its co-founder Doug James
  • Justin Maller

    Interview

    Justin Maller

    He loves collaboration, and is a co-founder of the online collective depthCORE. But Justin Maller's solo work is no less of an achievement, as Rob Carney discovers.
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  • Enraged by bad typography and sloppy Photoshop? The digital design future belongs to you, says @activrightbrain - http://t.co/3ssqxOyzY1

    10:14AM May 20th via web