The most successful projects are all about good timing, says Hi-ReS!'s Florian Schmitt. Sometimes it's better to be the tortoise than the hare. Graeme Aymer finds out more about the London studio challenging tradition.
Photoshop is excellent at creating lovely verdant vistas, but as shows, its modelling and texture tools can also be put to use on projects that require a more constructed look, such as a futuristic sci-fi city.
Uniform's new promo for a group of property developers gives new life to a decaying area without removing its sense of history. Tom Dennis finds out how the design agency managed to transform EMI's former headquarters.
To skin a character so that its mesh deforms correctly when its skeleton moves is one of the least-documented aspects of 3D. In this beginner's guide, we set out three of the basic techniques used to do so.
It's easy to add extra depth to your motion graphics work using Illustrator's Collapse Transformation function to create simple 3D objects. Regular JJ Johnstone gives you all the know-how you'll need...
In the concluding part of 3D World's tutorial on creating a vehicle for a next-gen game, we look at the process of texturing the car and exporting the file ready for use.