All 3D articles

There are 188 articles tagged with 3D
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  • Q&A: Alex Jenkins

    Alex Jenkins trained as an animator before becoming an interactive designer at agency Unit9. Here he talks about his techniques and the influence his background as an animator has had on his work.
  • Design in motion

    Thanks to an impressive wealth of talent, innovation and creativity, motion graphics is still an emerging area for designers. Nick Spence catches up with a number of leading industry practitioners to find out what it takes to make it big.
  • Q&A: Ice Cream For Free

    Computer Arts catches up with Oliver Wiegner of Berlin-based collective Ice Cream For Free, to talk about flea markets, designing for the music industry and What Makes Berlin Addictive.
  • Digital glitch effects

    Dstrukt's Chris James Hewitt believes third-party plug-ins can change the way you work in Photoshop forever. Here he reveals a great way to create realistic glitch effects to roughen-up your moving image work.
  • Cinematography for 3D animators

    The quality of your cinematography can make or break an animation. Brush up your skills with this set of simple tips for framing, staging and editing shots.
  • Behind the scenes at Pollination

    Working on a commission for a leading architectural firm, TILT Design assembled a team of the best in graphic and 3D design to create a lavish exploration of modern lifestyles.
  • Digital displacement

    Dstrukt's Chris James Hewitt focuses on the use of displacement in a 3D world, revealing the best way to mould its output into a detailed and twisted piece of digital art using Photoshop and Illustrator
  • Stunning showreels

    Find out what makes an attention-grabbing showreel and slideshow.
  • Behind the scenes at Z4 by JD

    When BMW commissioned a project that brought together leading automotive designer Adrian van Hooydonk and avant-garde digital artist Joshua Davis, they soon found they had a lot in common.
  • Vinyl fantastical

    Cute, comical and highly collectable, vinyl figures are a consumer and merchandiser's dream. But what's the secret of a successful toy and how do new designers break into this exclusive market?
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