:phunk is a true tiger of a studio. Furiously prolific, the team has rewritten the rulebook for 11 years on the trot. Daniel West talks to partner William Chan about girls, vectors, and colon.
For its anime special in issue 69, talked to Exposé Grand Master Pascal Blanché; about his love for Katsuhiro Otomo's 1988 masterpiece, Akira. This extended interview transcript is only available online.
Computer Arts catches up with Noah Harris to find out how Precursor Studio went about creating the surreal on-air look for Channel 4's digital entertainment spin-off, E4.
From Icelandic pop icon Björk to Japanese robot manufacturers, Me Company's clients are all after the same thing: "It's the element of magic," says founder Paul White.
"Right now, street art and skateboard culture is part of mass culture, but it wasn't always like that," says Andre Stringer, one of the 'core creators' of the brilliant Shilo. We talk to the company's creative talents about skate culture and how to make a living from motion graphics
Reporting from South by Southwest Interactive, Martin Cooper explores how this rapidly-evolving tech will lead to exciting new possibilities for designers
How easy is it to transfer your skills from 2D to 3D? Leading designers and illustrators tell us why adding an extra dimension to their skillset has transformed their creative practice
To accompany some trancy motion music by Ivan Arnold, Trunk's director and animator Rok Predin has created The Chase, a supernatural short featuring demon cats...