The vinyl toy is now a truly iconic form of design, but it can be difficult and expensive to create a one-off original. Chris Weston shows you how to make a life-like design using Cinema 4D.
A new breed of 3D artist is taking digital portraiture beyond the real in search of a different kind of perfection. In this special showcase, Olivier Ponsonnet reveals the creative decisions that underpin his work.
Keyframing oscillating objects, such as a swinging pendulum or a bobbing buoy, can be a laborious task, but as demonstrates, a brief and flexible script can create natural movement in one clean sweep.
3D World demonstrates how getting under the skin of an animal will help you to better express form and posture, and enable you to realise more accurate renders.
Photoshop is excellent at creating lovely verdant vistas, but as shows, its modelling and texture tools can also be put to use on projects that require a more constructed look, such as a futuristic sci-fi city.
To skin a character so that its mesh deforms correctly when its skeleton moves is one of the least-documented aspects of 3D. In this beginner's guide, we set out three of the basic techniques used to do so.