All 3D articles

There are 188 articles tagged with 3D
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  • Controlling clicks

    If the guiding principle of user-interface design is ‘don’t make me think’, the latest UIs are doing just the opposite. Dean Evans takes a look at some attention-grabbing sites.
  • Texturise your layered vectors

    Pokedstudio shares some techniques for creating multi-layered vector-based images that also have a textured, collaged look.
  • Create light trail effects

    Wyld Stallyons' Chris Sayer and James Wignall shed light on the creation of illuminated trails using Trapcode Particular.
  • Work with augmented reality

    Sam Rivello reveals how to create a fully immersive user experience that blends 3D models with the real world.
  • Iain Tait

    Despite picking up a ninth Webby Award in June, interactive agency Poke is in no danger of resting on its laurels. Co-founder Iain Tait tells Nick Carson why it's crucial to keep taking creative risks.
  • The art of screenprint

    Joshua Roberton of White Duck Screen Print takes you on a technical journey; using to turn original art into a striking screenprint.
  • Master 3D texturing and rendering

    The new version of makes importing and handling 3D files a snap. Justin Maller shows you how to go about texturing and integrating 3D with your composition.
  • Illustrate a vinyl toy

    Triclops reveal how to use sticker sheets and to transfer your character designs from pencil sketch to custom platform toy.
  • Deck13

    Two games in the pipeline mean that 2009 should be a big year for German games firm Deck13. Thomas Watson discovers how they're rising to the challenge.
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