The Vanishing Point filter is more powerful than it's given credit for. Justin Maller shows you how to use this feature so that you can wrap images around multiple 3D planes with the greatest of ease.
A new breed of 3D artist is taking digital portraiture beyond the real in search of a different kind of perfection. In this special showcase, Olivier Ponsonnet reveals the creative decisions that underpin his work.
In the second part of their interactive design series, Taobot's Danny Franzreb and Holger Grünwald show you how to use your sketches to brief photographers and 3D designers, and outline functionality for your project.
In the third and final part of this series on interactive design, Taobot's Danny Franzreb and Holger Grünwald show you how to build a final layout using the artwork from the two previous instalments.
The vinyl toy is now a truly iconic form of design, but it can be difficult and expensive to create a one-off original. Chris Weston shows you how to make a life-like design using Cinema 4D.
Flash gets flashier with the introduction of Papervision3D, a real-time 3D engine component. Paul Wyatt gets you up and running with it and shows you how to incorporate 3D models into.