James Jarvis started his toy empire nearly a decade ago with his Martin character, spawning a universe which collectors fell in love with. On the verge of releasing his latest comic-book project, he tells us his toy story.
Joe Russ talks to the prolific Niko Stumpo, aka Abnormal Behavior Child, about his characters, fish-like lips, skateboarding and Hanazuki, his new hybrid studio space and shop.
Character-based designs are in greater demand than ever, from fashion illustration to designer toys. Nick Spence highlights one trend that's here to stay, and discovers what it takes to create characters that will last a lifetime.
When two students met in a Californian classroom, it heralded the beginning of a marriage that would evolve into husband-and-wife illustration team Kozyndan. Adrian Sandiford discovers what it's like to achieve commercial and artistic acclaim with your other half.
By creating a fully-formed interactive panorama you and anyone else can step inside the worlds you create. Design duo Peskimo show you how to use to view your illustrations from a different perspective.
Flashmeister and regular Rex Crowle explains how to produce a travelling sequence - one that combines the animated movement of a main character, or object, with a continuously scrolling background.
She can capture character with just a few simple lines, and her eye for clever graphic elements is exemplary. No wonder French illustrator Marguerite Sauvage is in demand with the ever-restless fashion world.
Motion capture can generate incredibly realistic animation; but only if you have access to cleaned data. We explore the process of cleaning raw optical mocap data for yourself, using only the tools in
RT @CreativeBloq: Playing with light and reflection, Mobile Mirrors is a dazzling feast for the eyes - and there's a message too...
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