All Character design articles

There are 122 articles tagged with Character design
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  • Jared Nickerson

    Ed Ricketts chats to the Canadian-born character illustrator about vector mash-ups, dark humour and deluded designers with a God complex
  • James Jarvis

    He's imagined a whole universe for his bulbous-headed creations, but Jarvis tells Garrick Webster, he never set out to be a character artist.
  • Gary Taxali

    "You don't one day decide to have ethics in your business; you always have them." Garrick Webster visits Gary Taxali in Toronto to discuss design principles and the magic of a little whimsy.
  • Milton Glaser

    "I realised you could create life through the vehicle of a pencil. That sense of miraculousness has never left me." The cultural legend talks making design history with Graeme Aymer.
  • TADO

    They might be regarded as the King and Queen of cute character design, but as Garrick Webster discovers, Mike and Katie have a dark side too.
  • Six to Start

    Nick Lockey immerses himself in the interactive storytelling of 'Six to Start' and discovers games that are designed to be played on one platform: the whole world.
  • Autumn Whitehurst

    Since she stepped into full-time illustration seven years ago, Autumn Whitehurst has become a star in both fashion and publishing. She tells Garrick Webster about style, colour and how to beat creative block.
  • Deck13

    Two games in the pipeline mean that 2009 should be a big year for German games firm Deck13. Thomas Watson discovers how they're rising to the challenge.
  • Profile: Logan

    A production company in California is managing to balance cutting-edge creativity with huge commercial success. Dom Hall finds out what makes Logan run
  • tokidoki

    What's it like to be an Italian illustrator with a Japanese soul? Dean Evans talks to legendary character designer Simone Legno about the essence of tokidoki.
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