Nick Lockey immerses himself in the interactive storytelling of 'Six to Start' and discovers games that are designed to be played on one platform: the whole world.
Since she stepped into full-time illustration seven years ago, Autumn Whitehurst has become a star in both fashion and publishing. She tells Garrick Webster about style, colour and how to beat creative block.
Two games in the pipeline mean that 2009 should be a big year for German games firm Deck13. Thomas Watson discovers how they're rising to the challenge.