All Feature articles

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  • 2004: A 3D odyssey

    The intrepid tale of how a small team of British animators overcame enormous odds - including having to learn Maya from scratch - to accomplish their mission. Come in Framestore CFC's 3D department, do you copy, over?
  • Million Dollar Bash

    If 3D hardware and software costs have lowered so much, why do all-CG films still cost the earth to make, asks Craig Zerouni?
  • Bad omen for CG features

    Craig Zerouni, Production Consultant at Side Effects Software, is a worried man. Could the bubble be about to burst for CGI feature films? Is quality about to drop?
  • I want that one

    If you';e the type of person who dribbles over new software and constantly updates your kit, whether you need it or not, it's hard to justify the expense.
  • Where next for software pricing?

    As the value of the US dollar plummets, software should be getting cheaper for us Brits, but it's not! The vendors are trying their hardest to make sure we don't spend our money abroad. Why?
  • Hell-vetica

    Are you overusing stale, over-familiar fonts and, as a result, ruining your chances of success? Why not seek out something original, says Jason Arber.
  • Viral infection

    The recent global controversy surrounding a misfired viral advert has clearly illustrated the current power of the medium, but for how long can its popularity last?
  • The agent agenda

    Whether or not to team up with an agency is a tough decision at any point in an illustrator's career. We talk to the industry about this hotly debated topic...
  • DVD menus

    Four motion graphics specialists show us what's on their menus...
  • BV-01 by Alessandro Pacciani

    To launch 's new section showcasing the work of students and independent animators, we talk to the young Italian hotshot responsible for BV-01, a five-minute blast of urban robot coolness.
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