When it comes to creating ground-breaking design, Kanardo is sure to take the most original and risky approach. Mark Penfold meets the French design team making its mark on Lyon and the world.
Anyone can launch an online magazine these days, says Jason Arber, but if you want to dip your toe into web-based publishing, be sure to keep it original.
Is it possible to create magazine layouts with CSS and standard XHTML in Dreamweaver? It certainly is. What's more, you can reuse those layouts in template form. Karl Hodge reveals the tweaks and cheats you'll need.
Designing for the underground press is a complex balance of aesthetic versus information. A-Side Studio offers advice on how to roll out a skate fanzine.
celebrates another birthday soon and will then be old enough to drive a car, but how are today's creative mavericks getting to grips behind the controls of Adobe's pole-position front runner?
Have you got what it takes to work in the advertising industry? Can you meet the demands of a brief, manage relationships and deliver content on time, every time? Mark Ramshaw takes a look at the place where art and commerce collides.
When is a magazine not a magazine? When the Is Not Collective turns its hand to it, that's when. Tom Dennis discovers why the writing's on the wall down under.
In the first of a new three-part series, editorial designer Dylan Channon reveals how to produce a 'future-proof' publication using InDesign that can be exported as traditional print or as an interactive PDF.
Despite the tremendous growth of the internet, magazines remain unassailably cool. Jason Walsh talks to a range of designers across the industry to find out what the ink-stained life is really like.