Computer Arts talks to Alberto Cerriteño a Mexican illustrator and designer based in Portland, Oregon, who has a distinctive character illustration style that draws on the influences of his native land.
With a stated aim of redefining 'classic' and a rich, elegant body of work, Hannah Stouffer mixes traditional opulence with modern-day influences to create a unique and heady style.
Peskimo reveals how to put your vector creations out into the real world, using and to combine the illustrations in your head with the realism of the world outside your front door.
Photoshop is excellent at creating lovely verdant vistas, but as shows, its modelling and texture tools can also be put to use on projects that require a more constructed look, such as a futuristic sci-fi city.
When you want to create a tactile and fluid effect in your digital art, your best bet is to reach for the real thing. Derek Lea gets out his watercolour paints and reveals how original old-style becomes digitally colour-perfect.
Adding animation to your illustration work can reap great creative and financial rewards. But what does it take to make the small jump from Illustrator to , to and page to screen? Nick Spence finds out
Paul Wyatt reveals how to transfer your artwork into Flash using the new PSD Importer to create movie clips, add instance names and ready your creations for animation and interactivity.
The Vanishing Point filter is more powerful than it's given credit for. Justin Maller shows you how to use this feature so that you can wrap images around multiple 3D planes with the greatest of ease.