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  • Behind the scenes: Gee Whizz

    When a US-based British designer found himself facing deportation for a long-forgotten misdemeanour, members of the design community came to the rescue with an exhibition and online auction in his honour.
  • Securing contracts

    What do you need to deal with clients? And how will they be dealing with you? Here's our guide to what you need to know.
  • 50 ways to become a better designer

    The way you work can have a huge impact on your creative success. We present the best advice from leading designers on every stage of the creative process, so that you can keep clients satisfied and make the most of your talents.
  • Suffering for our art?

    Repetitive Strain Injury (RSI) is crippling digital designers. But in an industry where time equals money, what can be done, and what should designers be doing to minimise the risk?
  • Make more money

    Are you making the most of your talents or could you be earning more from your creative offerings? Mark Ramshaw explains how to sell yourself more effectively, without having to sell out.
  • Cash for characters

    You can make a lot of money from licensing and selling your character designs. We explain how.
  • Just for the 'F' of it.

    Behind the Scenes: When established US-based music TV channel fuse wanted to raise its profile, 'Juxt Interactive', a French ferret and a Fugly fairy were on hand to work some alliterative magic.
  • The Cox Review

    With the UK's industries under threat from emerging economies in the Far East, the Cox Review proposes that the UK competes through better use of design. So can industry become more design savvy?
  • Go freelance

    If you made it your New Year's resolution to start up your own design concern, but are still being driven mad by a job you can't stand, now might be the time. Craig Grannell gets advice from those who have already made the leap.
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