In the second part of our tutorial, Paul Wyatt further explores the interactive options of the real-time 3D component and shows you how to produce a COLLADA file.
Adding a distressed, weathered look to your artwork is very much in vogue these days, and it's easy to achieve using Photoshop's Live Trace and Pathfinder features. Mark Mayers explains how
Synching animation to a soundtrack doesn't have to mean fiddling around with endless keyframes. Here's how to create a procedural animation of a stereo speaker driven automatically by a WAV audio sample.
In the first part of Go Media's series on cross-media design, Oliver Barrett shows you the process of creating a logo and print piece for an extreme-sports brand. Next month, he'll be adapting it for the web.
Autodesk is the application of choice for making and exporting textures all set for. In the final part of our Photoshop tutorial, Paul Wyatt teaches you the techniques you need.
If you want to use elements of street art in your commercial work, they need to be authentic. One of London's best-known graffiti writers, Rough, shows you how.