All Tutorial articles

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  • Introduction to Papervision3D

    In the second part of our tutorial, Paul Wyatt further explores the interactive options of the real-time 3D component and shows you how to produce a COLLADA file.
  • Make a plush toy

    Use a simple digital process and a variety of sewing techniques to make your own soft toy character.
  • Distressed effects

    Adding a distressed, weathered look to your artwork is very much in vogue these days, and it's easy to achieve using Photoshop's Live Trace and Pathfinder features. Mark Mayers explains how
  • Sound and vision

    Synching animation to a soundtrack doesn't have to mean fiddling around with endless keyframes. Here's how to create a procedural animation of a stereo speaker driven automatically by a WAV audio sample.
  • Extreme sports branding, part one

    In the first part of Go Media's series on cross-media design, Oliver Barrett shows you the process of creating a logo and print piece for an extreme-sports brand. Next month, he'll be adapting it for the web.
  • From sketch to wall

    It's all in the preparation. Luca Bratsi shows you how to take a sketch and get it ready for spray painting onto a wall.
  • Mapping textures for use in PaperVision

    Autodesk is the application of choice for making and exporting textures all set for. In the final part of our Photoshop tutorial, Paul Wyatt teaches you the techniques you need.
  • From spray paint to pixel

    If you want to use elements of street art in your commercial work, they need to be authentic. One of London's best-known graffiti writers, Rough, shows you how.
  • 10 minute tutorial: Animated favicons

    In this cross-platform tutorial you'll learn how to create animated favourites icons for users without sacrificing support for those running.
  • Graffiti stamp art in Photoshop

    Adding urban flavour to your artwork is easy. Derek Lea defies convention with the Brush tool, and explains how pre-sets work.
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