Motion capture can generate incredibly realistic animation; but only if you have access to cleaned data. We explore the process of cleaning raw optical mocap data for yourself, using only the tools in
To skin a character so that its mesh deforms correctly when its skeleton moves is one of the least-documented aspects of 3D. In this beginner's guide, we set out three of the basic techniques used to do so.
Creating stencils is a straightforward process that can produce impressive results. But what if you want to take the technique further? Motion graphics pro Lee Heyward reveals a simple way to animate your stencil designs.
In the concluding part of 3D World's tutorial on creating a vehicle for a next-gen game, we look at the process of texturing the car and exporting the file ready for use.
For photorealistic 'virtual photography' work, many artists call upon final gathering. Discover how to harness this powerful technique to create a lighting set-up that mimics that of a real photo studio.
In the final part of Photoshop's guide to producing a professional-quality VFX shot, we bring all of our disparate effects elements together in and focus on polishing the details
Dstrukt's Chris James Hewitt believes third-party plug-ins can change the way you work in Photoshop forever. Here he reveals a great way to create realistic glitch effects to roughen-up your moving image work.