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| Add self-initiated projects Doing personal projects alongside commissions can be a great way to diversify your portfolio, says Sam Gilbey |
| Headline layout 101 Magazine designer Simon Helyar reveals some of the rules behind creating an impactful headline while keeping a structured page layout |
| Explore and combine new textures You don’t always need to be gentle with texture. Mix and match, like Átila Meireles, for the most effective results |
| Create a balanced T-shirt graphic In an era of tough T-shirt design competition, Jared Nickerson shows you how to make sure your threads are quality |
| Embracing mistakes Amazing effects can crop up when you least expect them. Josh Vanover shows you how to make random elements work for you |
| Pop Art-inspired fashion illustration Spots make the difference by offering a simple way to give your work a Ben Day-style Pop Art bent, as Gavin Dias demonstrates |
| Create a videogame environment Rain elements and water reflections can be tricky to master. José Emroca Flores shares his top tips on illustrating a game environment |
| Character design: the Warbot MkIV! Jonny Duddle reveals how to create a turnaround sheet for a computer game character |
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