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| Get track mattes right Track mattes are a very effective and creative way to generate an endless array of transitions for your motion projects. JJ and Robbie Johnstone reveal how to create track mattes in After Effects using simple DV footage |
| Body beautiful CG artist Alessandro Baldasseroni walks us through the creation of an anatomically correct cover star for 3D World |
| Anatomy for 3D artists However far technology advances, anatomical knowledge will still form the basis of good character design. Follow this set of expert tips from 3D World to get better results from your own work |
| Digital displacement Dstrukt’s Chris James Hewitt focuses on the use of displacement in a 3D world, revealing the best way to mould its output into a detailed and twisted piece of digital art using Photoshop, 3ds Max and VRay |
| The new flesh 3D World shows you how to discover and master the powerful tools in Realsoft 3D as you recreate this striking, semi-abstract image of a raised hand and arm |
| Body work Muscle, bone and sinew: in the first of 3D World’s masterclasses on modelling the human body, we explain how to recreate the fine details of the torso and arms of a male figure |
| Animated sequences When deadlines are tight, it’s good to have a few simple tricks up your sleeve. Arvid Niklasson reveals how to utilise After Effects’ parenting and control layers to increase flexibility and create animations in no time at all |
| Deep in the woods Turn the landscapes of your dreams into realities with Digital Element’s powerful WorldBuilder Pro 3.6 software and use 3D World’s expertise to create a magical forest scene |
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