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| Ten-minute tutorial: Realistic mapping effects Create convincing results when mapping artwork on to any surface in Photoshop. Computer Arts regular Derek Lea explores the underrated Displace filter and employs a strategic array of Blending Modes |
| 3D World’s question of the month “How can I rig a cartoon worm character?” |
| Masking with type Illustrator’s masking tools have long been a powerful part of its feature set. Here Martin Fewell shows you how to use masked images with typography to create an eye-catching illustration |
| Create a layout from your sketch In the third and final part of this series on interactive design, Taobot’s Danny Franzreb and Holger Grünwald show you how to build a final layout using the artwork from the two previous instalments |
| Moving mountains E-on Software's flagship landscape-generating application, Vue 6 Infinite, is the perfect choice if you want to build vast naturalistic vistas from real-world data. Find out more from 3D World |
| Develop design concepts In the second part of their interactive design series, Taobot’s Danny Franzreb and Holger Grünwald show you how to use your sketches to brief photographers and 3D designers, and outline functionality for your project |
| Perfect faces A new breed of 3D artist is taking digital portraiture beyond the real in search of a different kind of perfection. In this special 3D World showcase, Olivier Ponsonnet reveals the creative decisions that underpin his work |
| Logotype design Using CorelDRAW you can create effective commercial illustrations in no time. Tom Knight shows you how by creating an illustrated logotype featuring spot colours and colour separations |
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