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| The art of realism Virtual statue, real setting: 3D World shows you how to harness the power of Renderman for Maya to shade and light a 3D model to match its photographic backplate |
| Expert colour In the final part of his three-part Illustrator masterclass on creating Japanese-style digital skin art, Derek Lea explains how you can use the application's features to add stunning colour to your artwork |
| Following a music design brief These days, the designer’s role doesn’t stop at designing the record cover. Red’s Ed Templeton explains how the look and feel is carried through to all manner of marketing materials… |
| The war zone, part three In the final part of 3D World’s guide to producing a professional-quality VFX shot, we bring all of our disparate effects elements together in Combustion and focus on polishing the details |
| Stationery objects Creating a range of branded stationery isn’t always easy. Jason Arber shows you the key steps to perfect paper work… |
| Light and colour Transform ordinary renders into iconic images with this simple set of artistic guidelines from 3D World for harnessing the power of colour and tonal contrast in your work |
| Photocopier effects Fresh from her appearance in this year’s Computer Arts Graduate Showcase, talented illustrator Susan Burghart reveals the techniques she uses to add gritty texture to her clean vector illustrations |
| Branding online The core principles of branding are just as relevant for marketing online as for more traditional methods of brand promotion. Katapult offers some insights, guidance and practical advice… |
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