Tutorial
Gimme some skin!
To skin a character so that its mesh deforms correctly when its skeleton moves is one of the least-documented aspects of 3D. In this beginner's guide, we set out three of the basic techniques used to do so.
Michael Johnson: Guitars & Graphics. "Jessica Walsh's warm-up act." He is, however, "keeping his clothes on". #Typo13 http://t.co/UKYhFULUui
5:11PM May 18th via Twitter for BlackBerry®